20poundsofcrazy: (e} eye on you)
Parker ([personal profile] 20poundsofcrazy) wrote2012-05-29 11:01 am

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Current Characters:

Sam Winchester | Supernatural
Caroline Forbes | Vampire Diaries, the (TV)
Peter Burke | White Collar

March AC cleared with 3 here.
April AC cleared with 3 here.
May AC cleared with 3 here.

Character Name: Parker
Canon: Leverage
Medium: TV

Character Age: 26
Canon Point: Season 3 Finale, jumping from the train as the car blows up.

Why did you choose this character?: Parker has always been my favorite character in the series. The way she deals with things, the fact that she's still growing and learning how to deal with other people is probably the most fun I've had in RP when dealing with a 'not-super-social' character. Her lack of tact and shame is fun to play with and yet, she's extremely intelligent and so it's not an awkward moment of being stuck playing the "I don't get it." person. Her skillset alone also makes her fun to put into different situations. She does need a group of people around her eventually, which is what I hope to really try to rebuild for her here in the city. Honestly, she's a character I've tried in multiple games, but the setting is always too difficult for her to break out into. I think having the freedom of an entire city and a much smaller scale as far as people to meet will really help out.

Give a brief idea of how your character will react to the setting: Her canon point is right at the end of S3 where she's jumping from a train where they didn't diffuse the bomb in time. She'll think that it was a hospital probably, the whole waking up in the pod thing, but she's going to try and find her team first. Then she'll probably assume it was a scatter at the end of the mission since it went slightly sideways with the actual explosion. She'll try to adapt, possibly break into places and start collecting her things again. I think she'll be a lurker for a bit, just watching everyone else. She might reach out on the network to people, but she won't settle into anything permanent for a while - which should be interesting for me to play through.


History: http://leverage.wikia.com/wiki/Parker
Personality:

Parker can be described in about a million different ways, but the only thing that won't be falling into her 'three words that describe me' is normal. In fact that's one of her few fears, is that she isn't fitting in with everyone else. Being a thief, she needs to be able to hide herself in the crowd, but due to everything else about Parker, she doesn't always pull that off.

She's a thief. Deep down, she doesn't even steal things for the actual item, but for either the value or the challenge. However, hardly anything is considered a challenge for Parker. She's been training to be a thief since she was a child, rewarded with ice cream sundaes when she passed through a laser grid. The thrill of the job is in how to get to the item. High ceilings, ventilation shafts, harnesses and wire work, huge vaults with pressure sensitive floors -- all of those things are just a part of the equation to Parker and she is usually very quick at figuring out how to solve the problem.

Parker is a visual thinker too. She needs to see something laid out, preferring to draw it out herself than to rely on computers to map it out for her, before she can figure out how to work the problem. She's also extremely good at figuring out spatial dynamics and can do most math in her head. It's something that she's just naturally good at doing.

Because she's intelligent and thinks about things differently, she doesn't always understand the more basic-everyman type comments. She's a quick learner though and even though there are a lot of things that she doesn't "get" the more she is exposed to these situations the quicker she can sort them out herself. In "The Studio Job" she wasn't sure what the "Fiddle" they were selling was. Even after she'd been told directly that the Fiddle had just walked in, timed to Eliot walking in, it took her until later in the episode to finally make the connection. Extremely pleased with her discovery, she calls out to the team, from the other room, "OH! I get it! Eliot's the fiddle!"

Fear isn't something that Parker has. In fact she's so fearless, that she's an adrenaline junkie. She creates her own riggings, harnesses and would prefer to sail over a railing down on a line than try to actually take the stairs. She's more comfortable on rooftops, high places, or in a harness hovering over a pressure sensitive floor. She doesn't take unneeded risks, because she'll make sure to plan everything out first if possible. She's no stranger to thinking on the fly though and can adjust her plan accordingly, quickly and with a pretty good result.

Another thing Parker is lacking is shame. It comes hand in hand with her lack of fear and joins alongside that lack of social knowing what is socially acceptable. She'll strip down in a room with other people, bluntly express exactly what is on her mind regardless of the reaction she'll get. In fact most times she's shocked at the reaction she gets. During "The Wedding Job" she plainly tells the bridesmaid that she's gained weight, wondering how the girl could assume that letting the dress out could mean she'd lost weight. When trying to frame a politician, she removes her dress without even being prompted, assuming that since they're dealing with a sex scandal that they'll need that sort of picture as well. Even with Hardison in the room, she just drops it to the ground, without even a second thought.

On the opposite end of the spectrum, where Parker is not so successful in execution would be her social skills. Shuffled through foster care, some of them not exactly the best of people, Parker's coping mechanisms were often categorized as extremely odd. Her fear of the dark was solved by being buried alive, which is not normal at all. She was training to be a cat burglar at age nine, a getaway driver at 11 and a car thief at 12. Because of these things, the usual things that children learn growing up - manners, how to make friends -- the usual kid things, just didn't happen for her. Even when she was training with Archie, she wasn't part of his family, but an apprentice that was kept away from that sort of life. That isolation and motivation to just succeed at her skills as a thief shaped her into the unstoppable, referred to as insane, thief that she was.

I say was because she's had over three years with a team, with a family-like environment that is helping to shape her. She has leadership from Nate and female support from Sophie, which is something she never had before. Because of this new family-like environment, she's able to take a look back at the path she took to get where she is and she can attempt to try and help out people that were in the situations she was in. In "The Stork Job" she tries to save the children in the orphanage, because she knows what it's like to just want a home and to do whatever it took to be wanted. In "The Boost Job" she recognizes 'Shorty' as being in the exact same situation that she was in when she was a kid. Where she got left behind, Parker tries to help her make a better choice than she did, and warns her to get away from the job the next day. These little choices, trying to do the right thing because that's what their team does, shows that she's grown up from the thief she was into the good person she is now.

She's getting better at dealing with social situations too. She doesn't understand all the social situations she's in, or the emotions that they bring up in her, but she is trying to adapt. Which, thankfully, is something she's good at. In "The Double Blind Job" when Hardison bonds with the female client, spending more time with her, Parker becomes jealous of that connection. She doesn't directly understand that it is jealousy, nor does she understand why she's jealous, not really. However, through the course of the episode, she learns that she has to confront the feelings and decide what to do with them. She starts to explain it to Hardison, but that sort of open trust that admitting that she wants that sort of relationship isn't something she's prepared for and she backs down at the last moment.

In some cases, Parker has the same adaptation technique that Sophie does. Sophie is a horrible actress on stage, but on the job she's flawless. Parker, while she's not perfect on the job, there is a certain level of grace and adaptive behavior that she can rely on. In "The Studio Job" she twirls and spins with grace and elegance through the room, lifting tickets and barely being noticed, but in "The Reunion Job" when Hardison asks her for a dance, she barely moves (granted, she's on a harness, but she could've actually danced, instead of being turned around on the wire by Hardison). In "The Juror #6 Job" she's put into a group peer setting and has to deal with being able to convince everyone to side with her. It takes her some time, but she becomes "Alice" and actually makes a few friends.

Parker is a very unique person. She has an interesting point of view on things, even if at often times that perspective isn't one that anyone else wants to hear. It's the blunt thing again. She is learning though and being exposed to more situations that she can plainly see as 'wrong' only pushes her harder and faster toward ensuring that they do the right thing, her included.

First Person Sample:
(this starts as a text message, but goes into phone call, and then into in person)
http://eldorado-rpg.livejournal.com/36670.html?thread=1440318#t1440318

Third Person Sample:

http://eldorado-rpg.livejournal.com/30554.html